I like a nice medium weight Euro-game. Particularly if the theme and the rules are closely aligned and if there are opportunities to build interesting engines.
I like figuring out how the combination of rules, pieces, cards, placement etc can build an engine work.
I quite like a game where we have to concentrate on the game.
I also quite like a game where the game is simple and we don't have to concentrate on it and can have a bit of side conversation.
I enjoy worker placement and tile placement games and also trick taking games. I like a good deck builder but they're not that popular with the rest of the family. Not many takers for co-op games in the family either although Forbidden Desert is a top ten family game and Hanabi is popular too.
There's also an element of them being a tool to provide social interaction without requiring conversation. It's a social activity that doesn't require 100% focused social interaction.
Family favourites include
Carcasonne - classic tile and worker placement Port Royal - deck and engine builder card game Forbidden Desert - co-op hand management and action points Ticket to Ride - card drafting and hand management Machi Koro - which has a nice engine builder and random management 7 Wonders - card drafting and set collection Paperback - word based card drafting Flamme Rouge - hand management race Robo Rally - deck management race Splendor - trick taking
I don't get much of an opportunity at the moment to play some of the weightier Euro games I've got in my collection like Stone Age and Viticulture or Scythe (too much brain power required in a pandemic) or my favourite set of social deduction games Tortuga, Deadwood and Salem (too few people allowed in a pandemic.0
I have a strong dislike of Monopoly and similar roll and move algorithms.
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Date: 2021-03-15 11:43 am (UTC)I like a nice medium weight Euro-game. Particularly if the theme and the rules are closely aligned and if there are opportunities to build interesting engines.
I like figuring out how the combination of rules, pieces, cards, placement etc can build an engine work.
I quite like a game where we have to concentrate on the game.
I also quite like a game where the game is simple and we don't have to concentrate on it and can have a bit of side conversation.
I enjoy worker placement and tile placement games and also trick taking games. I like a good deck builder but they're not that popular with the rest of the family. Not many takers for co-op games in the family either although Forbidden Desert is a top ten family game and Hanabi is popular too.
There's also an element of them being a tool to provide social interaction without requiring conversation. It's a social activity that doesn't require 100% focused social interaction.
Family favourites include
Carcasonne - classic tile and worker placement
Port Royal - deck and engine builder card game
Forbidden Desert - co-op hand management and action points
Ticket to Ride - card drafting and hand management
Machi Koro - which has a nice engine builder and random management
7 Wonders - card drafting and set collection
Paperback - word based card drafting
Flamme Rouge - hand management race
Robo Rally - deck management race
Splendor - trick taking
I don't get much of an opportunity at the moment to play some of the weightier Euro games I've got in my collection like Stone Age and Viticulture or Scythe (too much brain power required in a pandemic) or my favourite set of social deduction games Tortuga, Deadwood and Salem (too few people allowed in a pandemic.0
I have a strong dislike of Monopoly and similar roll and move algorithms.